//////////////////////////////////////////////////////////////////////// // OpenTibia - an opensource roleplaying game //////////////////////////////////////////////////////////////////////// // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . //////////////////////////////////////////////////////////////////////// #ifndef __IOMAP__ #define __IOMAP__ #include "status.h" #include "map.h" #include "house.h" #include "spawn.h" #include "item.h" enum OTBM_AttrTypes_t { OTBM_ATTR_DESCRIPTION = 1, OTBM_ATTR_EXT_FILE = 2, OTBM_ATTR_TILE_FLAGS = 3, OTBM_ATTR_ACTION_ID = 4, OTBM_ATTR_UNIQUE_ID = 5, OTBM_ATTR_TEXT = 6, OTBM_ATTR_DESC = 7, OTBM_ATTR_TELE_DEST = 8, OTBM_ATTR_ITEM = 9, OTBM_ATTR_DEPOT_ID = 10, OTBM_ATTR_EXT_SPAWN_FILE = 11, OTBM_ATTR_RUNE_CHARGES = 12, OTBM_ATTR_EXT_HOUSE_FILE = 13, OTBM_ATTR_HOUSEDOORID = 14, OTBM_ATTR_COUNT = 15, OTBM_ATTR_DURATION = 16, OTBM_ATTR_DECAYING_STATE = 17, OTBM_ATTR_WRITTENDATE = 18, OTBM_ATTR_WRITTENBY = 19, OTBM_ATTR_SLEEPERGUID = 20, OTBM_ATTR_SLEEPSTART = 21, OTBM_ATTR_CHARGES = 22 }; enum OTBM_NodeTypes_t { OTBM_ROOTV2 = 1, OTBM_MAP_DATA = 2, OTBM_ITEM_DEF = 3, OTBM_TILE_AREA = 4, OTBM_TILE = 5, OTBM_ITEM = 6, OTBM_TILE_SQUARE = 7, OTBM_TILE_REF = 8, OTBM_SPAWNS = 9, OTBM_SPAWN_AREA = 10, OTBM_MONSTER = 11, OTBM_TOWNS = 12, OTBM_TOWN = 13, OTBM_HOUSETILE = 14, OTBM_WAYPOINTS = 15, OTBM_WAYPOINT = 16 }; #pragma pack(1) struct OTBM_root_header { uint32_t version; uint16_t width, height; uint32_t majorVersionItems, minorVersionItems; }; struct OTBM_Destination_coords { uint16_t _x, _y; uint8_t _z; }; struct OTBM_Tile_coords { uint8_t _x, _y; }; struct OTBM_HouseTile_coords { uint8_t _x, _y; uint32_t _houseid; }; #pragma pack() class IOMap { static Tile* createTile(Item*& ground, Item* item, uint16_t px, uint16_t py, uint16_t pz); public: IOMap() {} virtual ~IOMap() {} bool loadMap(Map* map, const std::string& identifier); /* Load the spawns * \param map pointer to the Map class * \returns Returns true if the spawns were loaded successfully */ bool loadSpawns(Map* map) { if(map->spawnfile.empty()) { //OTBM file doesn't tell us about the spawnfile, //lets guess it is mapname-spawn.xml. map->spawnfile = Status::getInstance()->getMapName(); map->spawnfile += "-spawn.xml"; } return Spawns::getInstance()->loadFromXml(map->spawnfile); } /* Load the houses (not house tile-data) * \param map pointer to the Map class * \returns Returns true if the houses were loaded successfully */ bool loadHouses(Map* map) { if(map->housefile.empty()) { //OTBM file doesn't tell us about the housefile, //lets guess it is mapname-house.xml. map->housefile = Status::getInstance()->getMapName(); map->housefile += "-house.xml"; } return Houses::getInstance().loadFromXml(map->housefile); } const std::string& getLastErrorString() const {return errorString;} void setLastErrorString(const std::string& _errorString) {errorString = _errorString;} protected: std::string errorString; }; #endif