////////////////////////////////////////////////////////////////////////
// OpenTibia - an opensource roleplaying game
////////////////////////////////////////////////////////////////////////
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
////////////////////////////////////////////////////////////////////////
//
// C++ Interface: databaseodbc
//
// Description: Frontend for ODBC connections
//
//
// Author: Bruno R Ferreira , (C) 2007
//
//
#ifndef __DATABASE_ODBC__
#define __DATABASE_ODBC__
#ifndef __DATABASE__
#error "database.h should be included first."
#endif
#ifdef WIN32
#include
#else
#include
#endif
#include
#include
/**
@author Bruno R Ferreira
*/
class DatabaseODBC : public _Database
{
public:
DatabaseODBC();
DATABASE_VIRTUAL ~DatabaseODBC();
DATABASE_VIRTUAL bool getParam(DBParam_t param);
DATABASE_VIRTUAL bool beginTransaction();
DATABASE_VIRTUAL bool rollback();
DATABASE_VIRTUAL bool commit();
DATABASE_VIRTUAL bool executeQuery(const std::string& query);
DATABASE_VIRTUAL DBResult* storeQuery(const std::string& query);
DATABASE_VIRTUAL std::string escapeString(const std::string& s) {return escapeBlob(s.c_str(), s.length());}
DATABASE_VIRTUAL std::string escapeBlob(const char *s, uint32_t length);
DATABASE_VIRTUAL DatabaseEngine_t getDatabaseEngine() {return DATABASE_ENGINE_ODBC;}
protected:
std::string _parse(const std::string& s);
SQLHDBC m_handle;
SQLHENV m_env;
};
class ODBCResult : public _DBResult
{
friend class DatabaseODBC;
public:
DATABASE_VIRTUAL int32_t getDataInt(const std::string& s);
DATABASE_VIRTUAL int64_t getDataLong(const std::string& s);
DATABASE_VIRTUAL std::string getDataString(const std::string& s);
DATABASE_VIRTUAL const char* getDataStream(const std::string& s, uint64_t& size);
DATABASE_VIRTUAL void free();
DATABASE_VIRTUAL bool next();
protected:
ODBCResult(SQLHSTMT stmt);
DATABASE_VIRTUAL ~ODBCResult() {}
typedef std::map listNames_t;
listNames_t m_listNames;
SQLHSTMT m_handle;
};
#endif